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In 2018 the framework innovated a general-purpose method of "retrofitting" HDR output support for existing Direct3D 11-based SDR games in Windows, a feature that has since continued to evolve and in 2020 was updated to support most D3D11 based games compatible with flip model presentation, including some emulators such as Dolphin and PCSX2. Over the years Special K have introduced a number of improvements and fixes for both less known games as well as extremely popular ones, and are often most known for its work on titles such as the Tales of series of games between 20, NieR: Automata in 2017, Monster Hunter: World in 2018, or from one of the multitude of other less known games that has seen a few tweaks or fixes across the years. The framework traces its origin back to 2015 and attempts to fix and improve the state of Batman: Arkham Knight, Fallout 4, and Tales of Zestiria. On top of this the framework includes a number of game-specific changes and optimizations that its developer have come across and fixed over the years, although minor ones are not always exposed to the user. The focus is primarily on the graphics pipeline but the tool also includes features such as input device blocking/configuring, window and volume management, enhancements for some of the in-game functionality of Steam, and more. Special K is an extensive game modifying framework allowing for various forms of in-depth tweaking of a game. 10.2 Using dxgi.dll prevents fullscreen optimizations from being disabledįor a crowdsourced list of support across various games, see games compatible with Special K.10.1 Using d3d9.dll prevents games from launching.9.6 Less than 1 FPS in some Unreal Engine 3 games.
TALES OF BERSERIA PC EXIT TO TITLE SCREEN SOFTWARE
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9.3 Controller does not work properly with Special K injected.9.2 The Alert (!) sound from Metal Gear Solid plays when the game crashed.9.1 Game crashes with Special K injected.8.1 Change position of Steam Overlay notifications.6.4 Disable the use of input APIs in Special K.
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